AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
GTFO for android instal2/21/2024 On a 2 Player + 2 Bots setup i would give my 1 bot a sentry and the second one biotracker.Ĭombat wise bots are decent partner that you can rely on when shooting. Bring it only on levels that are not so action pack that allow you to setup for alarmsĬ-foam: No, don't even bother, i'm not even gonna give you a reason, trust me on this one Mines: They work the same as sentries in the sense that they can pick up mines that they have place but depending on the envioroment (gardens, labs,etc) you can have some issues putting mines down due to geometry, its safer for you the player to carry it since you can deploy them faster than a bot. Sentrygun: Witch type of sentrygun depends on your strat and what level your doing, giving bots sentries its a safe choice since you can tell them to fetch their sentries even if your far away, their easy to place and barely have any issues with geometry (placing sentries on top of object will not work for bots) Tools Biotracker: Top tier, automated, can ping on a 360 degree all active enemies, only downside you will have to pay more attention while stealthing rooms but that will make you better at the game wink wink I personally give 1 of each machine gun so i have covered both stagger and heavy damage if chargers are present and burst rifle incase the level im playing have long sidelines Machinegun Arbalist Heavy hitter with lots of ammo really nice for charger level where bots usually underperform.Machinegun Veruta: Excellent on them due to its high mag bullet count decent damage and great stagger thanks to its newest buff.Carabine: Overbuff to hell these past patches S tier on players alike.Burst Rifle: Good range, Good damage, lot of ammo.I personally suggest because they perform well Since bots are basically walking sentries we wanna give them weapons that are "cheap" that have some decent range and ammo, you wanna avoid giving them specialize weapons like snipers, revolver/helgun because they're extremely prone to friendly fire and giving them CQC weapons like shotguns will waste ammo since bots don't have anything to check distance and will shoot sleepers at 50+meters The objective tab: The objective tab allows the bot to pick up/drop objective items such asĭo note that bot will drop down any objective items and refuse to pick them up if you enter combat so if the level have a ERROR//: alarm for the rest of the level they will not pick that item up until the level its done Teamwork tab: Teamwork tab lets you command the bot if you want them to follow you, if you dont want any bots following you, your partner will have to call that bot in this tab. In the topic of consumables they do have priority "order" and at the top of the list are the lock melters, so depending on your perspective that can be either a positive or a negativeĬFOAM LAUNCHER AND GRANADES ARE NOT RECOMMENDED SINCE THEY THROW/USE THEM FROM THEIR POSITION NOT BASED ON THE PLAYERS ONE. Once you enter the list it works like just like player tools for sentries you look down on the floor and place them down and for mines you look at a door frames squares and place them, super simple.Ĭonsumables you can order the bots to use The only ones you actually need to pay attention its:ĭeploying tools: Its pretty self explanatory, in this list you can deploy your bots equipped tools, another cool thing about this tab its that it allows you to use the CONSUMABLES your bots get a hold COMMANDSYou can give commands to your AI partner by pressing Q wich will bring the command menu
0 Comments
Read More
Leave a Reply. |